Project creep. Before pursuing a DH master’s at Trinity, I hadn’t heard this succinct term for a phenomenon which endangered so many of my previous undertakings. It disguises itself as too much ambition or too little planning, but in reality belies a sheer naiveté regarding what is feasible based on resources, time, and/or one’s own abilities. In hindsight, my internship at Marsh’s has been especially instructive in the art of becoming a human creep-seeking missile.
The promise of virtual worlds
In her blog post “Does a virtual world make our world better?”, Olga Vasileva celebrates the emancipatory possibilities of virtual worlds in online education. From her own experience as an educator, Vasileva knows that students with disabilities or in rural settings value the opportunity to seek education on the accessible, anonymous Internet. She embraces virtual worlds (VWs) for their ability to allow these students “to interact similar to the real class experience through their ideal avatar.”
Like most of my classmates, I am not pursuing a master’s in Digital Humanities because I’m already an expert on the topic.1 I came to Trinity with the intention of learning a thing or two, discovering my compelling and totally marketable idea, and cultivating a career (ac? alt-ac?? who knows?) in the field. One piece of prior knowledge I bring to the table is that DH scholars do not just teach, research, and publish like your average humanities professor. No, DH scholars know which side their bread is buttered on.2 An important activity for this breed of academic is branding, and your blog helps you promote your brand.
This is a filler post to make sure my blog’s features are working properly. Check back soon for an actual update.